Pendulum

Final Animation

The pendulum is a new rig we have been given. The pendulum is rig is used by many new animators to understand overlapping – which is an important principle in animation as it gives weight to an animation (which can make it more believable.) This was only a short project we have been given. We were told to make three different experiments using the pendulum and I decided to make three short animations with it. I really enjoyed using this rig as it let me experiment with how speed can effect the weight of the pendulum and how moving it a particular way would affect the overlapping of the tail. The first animation on this video is very simple – its one of the first I made which shows a simple side motion of a pendulum moving right to left. The challenge I found with this simple animation was stopping the weight – how long should I have it swinging. I made several attempts but this is my best in my opinion. The other two animations are little more complex – the second one is of the pendulum moving in all different directions. The swinging is exaggerated however I wanted it to be very lively and I feel that this gives the pendulum movement and drive. Lastly the third pendulum is catching a ball and so we need to feel the weight of the ball dropping and the extras weight of it on the pendulum. I had to spend time animating to ball rolling of the pendulum (which I’m happy with as this detail makes it even more believable) out of the three my favourite is the second one as it has a lot of life.)

Animation Principles/ Using Maya

Above is my very first attempt with using this rig and working the overlapping of the two movements. Although I’m pleased that I was able to work the rig – and it looks as though it is actually moving. I still don’t feel that is perfect and would have put more of a swing and try to animate the swing a little bit natural. Well this is my first try so I don’t think its too bad!

Ideas and Concept

d3

d4

Above are images I scanned from my sketchbook – In class I played about with the rig and made very simple animations using the overlap principle. I have to make three – therefore I decided to plan out some simple storyboards. One of my animations will have the pendulum moving all around the scene and so I’ve created a pose to pose drawing to understand where the pendulum will be swinging as it moves – this will make it easier for when I come to animate the animation. I Also plan to have a ball dropping onto the pendulum – and it struggling to keep it on the top (I’ve also made a very basic storyboard, above for this.)

Research

For research I’ve looked at different tests on YouTube. However I also used Richard Williams animation survival Kit as reference to the pendulum – he has given a pendulum with key frames and spacing of how the pendulum should swing (I found this especially helpful when planning and creating my pendulum.

richard williams